1 | << Return to Directory Selection | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | |||||||||||||||||||
3 | ➢ Reminder | ||||||||||||||||||
4 | Please take note that this sheet tab is consistently being updated as new things are discovered and learned from various sources. This is to ensure that the info presented is as relevant to the current situation of the game as possible. | ||||||||||||||||||
5 | |||||||||||||||||||
6 | ➢ How do I read this sheet? | ||||||||||||||||||
7 | Team Compositions | ||||||||||||||||||
8 | ➢ The first Trekker listed in each team composition is always considered the Main Slot Trekker. ➢ The second Trekker is usually the primary Support Slot Trekker. ➢ The remaining Trekkers are candidates for the final Support Slot, listed in order of their effectiveness for the team. ➢ Trekkers with universal buff effect will not be included unless they offer exceptional value as an alternative option. This is done to reduce the clutter with how much team compositions there are. *Exception: Some team compositions require both Support Slot Trekkers as mandatory picks. In these cases, only the last listed Trekker is flexible and may be swapped out if they are needed for another team. | ||||||||||||||||||
9 | Main Discs | ||||||||||||||||||
10 | ➢ The recommendations are arranged based on their effectiveness for the team overall. About Support Discs You will usually choose Discs that provide the highest relevant stat for the team. Of course, it is best if it also matches the note requirements of your Main Discs but only think of this when we have more Disc options. Typically, the stats you are looking for are: • Base ATK • Elemental DMG% • AA/Skill DMG% | ||||||||||||||||||
11 | Emblems | ||||||||||||||||||
12 | ➢ All emblem affixes are based on the highest rarity. ➢ The emblem affixes are ordered by priority from most important (top) to least important (bottom). ➢ Having an Elemental PEN stat of any rarity is always better than having none, but do not lock PEN that is below Rainbow rarity. | ||||||||||||||||||
13 | Potentials | ||||||||||||||||||
14 | ➢ The recommendations are based on maxed out Monolith Research and Ascension Difficulty 7. ➢ All Potentials are arranged based on acquisition and level upgrade priority. ➢ Level 1: Safe to not upgrade past the base level ➢ Level 1+: Upgrade the Potential as much as you can if possible ➢ Level 6: Always upgrade the Potential to its maximum level *For specific questions, go to #help-and-advice channel of Stella Sora Official server. | ||||||||||||||||||
15 | |||||||||||||||||||
16 | Navigation Links | ||||||||||||||||||
17 | |||||||||||||||||||
18 | Firenze (Main Skill) WIP | Mistique (Minion) | |||||||||||||||||
19 | Firenze (Ultimate) WIP | ||||||||||||||||||
20 | |||||||||||||||||||
21 | Firenze (Main Skill) WIP | ||||||||||||||||||
22 | |||||||||||||||||||
23 | Description | Skill Upgrade Priority | |||||||||||||||||
24 | Firenze (5★) | Main Skill > Ultimate | |||||||||||||||||
25 | *Will be updated soon Firenze’s Main Skill build is more reliable than the Ultimate build because it does steady damage all the time. You still get big burst damage when your Ultimate is ready, especially if you have Place Your Bets. ★ Key Notes: • Her Main Skill is prone to missing its hits if you are not careful with your positioning because you are unable to redirect her to a different direction so be mindful about it. • Always wait until you have max stacks of Flash Break before executing another Main Skill. • You can take Place Your Bets if you are forced to or have spare Potential slots since it is a big damage boost anyway. | Elegant Parade (Main Skill) will be the main priority to upgrade as not only does it increase its own base multipliers but it also affects Step Kicking and Nimble Step due to their multipliers scaling based on its level. | |||||||||||||||||
26 | Personal Tuition (Ultimate) is the next priority to upgrade as it offers high damage multipliers by default and does not result in a damage loss, especially if you have Place Your Bets in your Record. | ||||||||||||||||||
27 | |||||||||||||||||||
28 | Recommended Main Discs | Priority Potentials | |||||||||||||||||
29 | |||||||||||||||||||
30 | |||||||||||||||||||
31 | |||||||||||||||||||
32 | Emblem | Optional Potentials | |||||||||||||||||
33 | |||||||||||||||||||
34 | Affix Priority | Umbra PEN | 110 | Main Skill Lv. | +3 levels | Hunting Command | +3 levels | ||||||||||||
35 | Skill DMG | 20% | Skill DMG | 20% | High Risk | +3 levels | |||||||||||||
36 | Crit Rate | 15% | Umbra PEN | 110 | Flash Break | +3 levels | |||||||||||||
37 | Umbra DMG | 12% | Crit Rate | 15% | Skill DMG | 20% | |||||||||||||
38 | |||||||||||||||||||
39 | Description | Skill Upgrade Priority | |||||||||||||||||
40 | Cosette (4★) | Support Skill only. | |||||||||||||||||
41 | Cosette is the staple support for this team primarily for the consistent high Umbra DMG Taken debuff and ATK% buffs that she is able to provide for the team. ★ Key Notes: • Phantom Mark is preferred over Abyssal Mark as it allows Cosette to be on field for longer. • Charge Efficiency from her emblem is only relevant if you have Nether Blaze on your Record. | Abyssal Hunter (Support Skill) is the only skill that matters here as it scales the Umbra DMG Taken debuff inflicted based on the level of the skill. | |||||||||||||||||
42 | |||||||||||||||||||
43 | Emblem | Priority Potentials (WIP) | |||||||||||||||||
44 | |||||||||||||||||||
45 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Dark: Demon Mark | +3 levels | ||||||||||||
46 | Gift of Darkness | +3 levels | |||||||||||||||||
47 | Charge Eff. (Support) | 40% | Dark: Afterglow | +3 levels | |||||||||||||||
48 | Optional Potentials (WIP) | ||||||||||||||||||
49 | Void Blessing | +3 levels | |||||||||||||||||
50 | |||||||||||||||||||
51 | |||||||||||||||||||
52 | Description (WIP) | Skill Upgrade Priority (WIP) | |||||||||||||||||
53 | Mistique (5★) | Support Skill only, | |||||||||||||||||
54 | Mistique mainly acts as a debuffer in this team using Solar Absorption with the benefit of being able to be a sub-DPS if you are able to. | Summoning Circle (Support Skill) is where all of Mistique's DPS comes from. The Minion DMG dealt by her summoned minions scales based on this skill's level. | |||||||||||||||||
55 | |||||||||||||||||||
56 | |||||||||||||||||||
57 | |||||||||||||||||||
58 | Emblem | Priority Potentials | |||||||||||||||||
59 | |||||||||||||||||||
60 | Affix Priority | Umbra PEN | 110 | Support Skill Lv. | +3 levels | Solar Absorption | +3 levels | ||||||||||||
61 | Umbra DMG | 12% | Umbra DMG | 12% | The Conjuring | +3 levels | |||||||||||||
62 | ATK% | 12% | Umbra PEN | 110 | Shadow Shackle | +3 levels | |||||||||||||
63 | Optional Potentials | ||||||||||||||||||
64 | Minion DMG | 20% | ATK% | 12% | Twin Born | +3 levels | |||||||||||||
65 | |||||||||||||||||||
66 | |||||||||||||||||||
67 | Description | Skill Upgrade Priority | |||||||||||||||||
68 | Coronis (4★) | Not needed. | |||||||||||||||||
69 | If you do not have Mistique, Coronis can take her place. Her role for the team is to mainly provide ATK% and Umbra DMG Taken debuffs and to help with depleting enemy Resilience. | Coronis is only used for her Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her. | |||||||||||||||||
70 | |||||||||||||||||||
71 | |||||||||||||||||||
72 | |||||||||||||||||||
73 | Emblem | Priority Potentials | |||||||||||||||||
74 | |||||||||||||||||||
75 | Affix Priority | Not needed. | Not needed. | Underground Healer | +3 levels | ||||||||||||||
76 | Tag of Fate | +3 levels | |||||||||||||||||
77 | |||||||||||||||||||
78 | Firenze (Ultimate) WIP | ⏏ Back to Top ⏏ | |||||||||||||||||
79 | |||||||||||||||||||
80 | Description | Skill Upgrade Priority | |||||||||||||||||
81 | Firenze (5★) | Ultimate > Main Skill | |||||||||||||||||
82 | *Will be updated soon Firenze’s Ultimate build delivers consistent burst damage by pairing its 25s cooldown and 218 Energy cost with massive multipliers amplified by Place Your Bets and Instant Liquidation. To maximize her Ultimate's damage, ensure 5 Shadow Clones are on the field before casting. If no clones are present, use the AA2 -> Main Skill x2 -> Ultimate rotation. Otherwise, save two charges and simply chain Main Skill x2 -> Ultimate. ★ Key Notes: • This build heavily relies on having high Charge Efficiency. • Make sure her clones are close to the enemy before using her Main Skill. If the clones hit nothing, you lose out on energy charges. • Phantom Waltz, Shadow Step, and Gloomy Veil increases the maximum amount of Shadow Clones to five. • Gloomy Veil only buffs Firenze's clones and thus, it is not worth to upgrade further for this build. | Personal Tuition (Ultimate) is the primary priority in this build to increase the huge multiplier that it provides for higher damage output. | |||||||||||||||||
83 | For the next priority, go with Elegant Parade (Main Skill). The scaling it has is great for consistent damage and directly increases Shadow Step's multiplier, which is tied to this skill's level. | ||||||||||||||||||
84 | |||||||||||||||||||
85 | Recommended Main Discs | Priority Potentials | |||||||||||||||||
86 | |||||||||||||||||||
87 | |||||||||||||||||||
88 | |||||||||||||||||||
89 | Emblem (WIP) | Optional Potentials | |||||||||||||||||
90 | |||||||||||||||||||
91 | Affix Priority | Charge Efficiency (Main) | 30% | Ultimate Lv. | +3 levels | Place Your Bets | +3 levels | ||||||||||||
92 | Umbra PEN | 110 | Charge Efficiency (Main) | 30% | Instant Liquidation | +3 levels | |||||||||||||
93 | Crit Rate | 15% | Umbra PEN | 110 | Hunting Command | +3 levels | |||||||||||||
94 | Umbra DMG | 12% | Crit Rate | 15% | Crit DMG | 12% | |||||||||||||
95 | |||||||||||||||||||
96 | Description | Skill Upgrade Priority | |||||||||||||||||
97 | Cosette (4★) | Support Skill only. | |||||||||||||||||
98 | Cosette is the staple support for this team primarily for the consistent high Umbra DMG Taken debuff and ATK% buffs that she is able to provide for the team. ★ Key Notes: • Phantom Mark is preferred over Abyssal Mark as it allows Cosette to be on field for longer. • Charge Efficiency from her emblem is only relevant if you have Nether Blaze on your Record. | Abyssal Hunter (Support Skill) is the only skill that matters here as it scales the Umbra DMG Taken debuff inflicted based on the level of the skill. | |||||||||||||||||
99 | |||||||||||||||||||
100 | Emblem | Priority Potentials | |||||||||||||||||
101 | |||||||||||||||||||
102 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Dark: Demon Mark | +3 levels | ||||||||||||
103 | Void Blessing | +3 levels | |||||||||||||||||
104 | Charge Eff. (Support) | 40% | Dark: Afterglow | +3 levels | |||||||||||||||
105 | Optional Potentials | ||||||||||||||||||
106 | Gift of Darkness | +3 levels | |||||||||||||||||
107 | |||||||||||||||||||
108 | |||||||||||||||||||
109 | Description | Skill Upgrade Priority | |||||||||||||||||
110 | Mistique (5★) | Not needed but Support Skill if you want. | |||||||||||||||||
111 | Mistique's primary role for this team is to provide constant Umbra Mark applications and some Umbra DMG Taken debuffs from Solar Absorption. ★ Key Notes: • The Conjuring is mainly used for its reduced interval effect, allowing for more consistent Umbra Mark applications. • You may consider taking Extra Perk if Firenze is struggling to survive. • If you want her to contribute damage-wise, max out The Conjuring and take Twin Born + Shadow Shackle then replace Lucky Constitution with Reality Erosion. | Summoning Circle (Support Skill) is where all of Mistique's DPS comes from. The Minion DMG dealt by her summoned minions scales based on this skill's level. Only consider upgrading it if you want her to contribute more damage for the team. | |||||||||||||||||
112 | |||||||||||||||||||
113 | |||||||||||||||||||
114 | |||||||||||||||||||
115 | Emblem | Priority Potentials | |||||||||||||||||
116 | |||||||||||||||||||
117 | Affix Priority | Not needed. | Not needed. | Solar Absorption | +3 levels | ||||||||||||||
118 | |||||||||||||||||||
119 | |||||||||||||||||||
120 | Optional Potentials | ||||||||||||||||||
121 | |||||||||||||||||||
122 | |||||||||||||||||||
123 | |||||||||||||||||||
124 | Description | Skill Upgrade Priority | |||||||||||||||||
125 | Coronis (4★) | Not needed. | |||||||||||||||||
126 | If you do not have Mistique, Coronis can take her place. Her role for the team is to mainly provide ATK% and Umbra DMG Taken debuffs and to help with depleting enemy Resilience. | Coronis is only used for her Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her. | |||||||||||||||||
127 | |||||||||||||||||||
128 | |||||||||||||||||||
129 | |||||||||||||||||||
130 | Emblem | Priority Potentials | |||||||||||||||||
131 | |||||||||||||||||||
132 | Affix Priority | Not needed. | Not needed. | Underground Healer | +3 levels | ||||||||||||||
133 | Tag of Fate | +3 levels | |||||||||||||||||
134 | |||||||||||||||||||
135 | Mistique (Minion) | ⏏ Back to Top ⏏ | |||||||||||||||||
136 | |||||||||||||||||||
137 | Description | Skill Upgrade Priority | |||||||||||||||||
138 | Cosette (4★) | Main Skill only. | |||||||||||||||||
139 | Among the current options for Umbra, Cosette is the best Trekker to placed in the Main Slot. Her only purpose is to provide Umbra-related buffs for Mistique's minions. Due to how peculiar minions are on buff interactions, there are barely any potentials that can reliably be used for this team. ★ Key Notes: • Netherworld Touch enables the Umbra DMG taken debuff from Nocturn Mark to have a permanent uptime. • You can take Nightshadow Veil to maintain the Umbra DMG buff gained from Those With Ambition's Harmony Skill. | Nocturn Hooks (Main Skill) is the only skill that you should upgrade since it scales the amount of Umbra DMG taken debuff based on its level. | |||||||||||||||||
140 | |||||||||||||||||||
141 | |||||||||||||||||||
142 | |||||||||||||||||||
143 | Recommended Main Discs | Priority Potentials | |||||||||||||||||
144 | |||||||||||||||||||
145 | |||||||||||||||||||
146 | |||||||||||||||||||
147 | Emblem | Optional Potentials | |||||||||||||||||
148 | |||||||||||||||||||
149 | Affix Priority | Charge Eff. (Main) | 30% | Main Skill Lv. | +3 levels | Darkclaw Haunt | +3 levels | ||||||||||||
150 | Charge Eff. (Main) | 30% | Twilight Wish | +3 levels | |||||||||||||||
151 | |||||||||||||||||||
152 | Description | Skill Upgrade Priority | |||||||||||||||||
153 | Mistique (5★) | Support Skill only, | |||||||||||||||||
154 | Contrary to other team compositions, Mistique's DPS capability shines when placed in the Support slot. With the combination of The Conjuring and Twin Born potentials, she is able to spawn a sheer amount of minions that deal high amounts of AoE damage. ★ Key Notes: • Make sure to group up enemies in order to take full advantage of her minions' small range explosions. • You can take Solar Absorption for situations where you'd need the Umbra DMG taken debuff that it provides. | Summoning Circle (Support Skill) is where all of Mistique's DPS comes from. The Minion DMG dealt by her summoned minions scales based on this skill's level. | |||||||||||||||||
155 | |||||||||||||||||||
156 | |||||||||||||||||||
157 | |||||||||||||||||||
158 | Emblem | Priority Potentials | |||||||||||||||||
159 | |||||||||||||||||||
160 | Affix Priority | Umbra PEN | 110 | Support Skill Lv. | +3 levels | The Conjuring | +3 levels | ||||||||||||
161 | Umbra DMG | 12% | Umbra DMG | 12% | Shadow Shackle | +3 levels | |||||||||||||
162 | ATK% | 12% | ATK% | 12% | Twin Born | +3 levels | |||||||||||||
163 | Optional Potentials | ||||||||||||||||||
164 | Minion DMG | 20% | Umbra PEN | 110 | Wraith Haunting | +3 levels | |||||||||||||
165 | |||||||||||||||||||
166 | |||||||||||||||||||
167 | Description | Skill Upgrade Priority | |||||||||||||||||
168 | Iris (4★) | Not needed. | |||||||||||||||||
169 | Iris provides a powerful crowd control effect and high ATK% buffs that Mistique's minions can freely benefit from. Her wide-range Support Skill can pull and lock enemies in place while buffing allied units within its zone. If you have Frozen Shield, her Ultimate will also buff allied units within its vicinity. ★ Key Notes: • Sneaky Fisher and Prolonged Winter are all you need to make her work for this team composition. • Despite the fact that Frozen Shield says squadmate on its tooltip, it has been tested and proven that it does work for Mistique's minions. | Iris is only used for her crowd control capability and buffs from potentials. None of her skills scale buffs or debuffs so there is no need to waste resources on her. | |||||||||||||||||
170 | |||||||||||||||||||
171 | |||||||||||||||||||
172 | |||||||||||||||||||
173 | Emblem | Priority Potentials | |||||||||||||||||
174 | |||||||||||||||||||
175 | Affix Priority | Not needed. | Not needed. | Sneaky Fisher | +3 levels | ||||||||||||||
176 | Frozen Shield | +3 levels | |||||||||||||||||
177 | |||||||||||||||||||
178 | Description | Skill Upgrade Priority | |||||||||||||||||
179 | Coronis (4★) | Not needed. | |||||||||||||||||
180 | Coronis mainly provides Umbra-related buffs and debuffs along with the capability to quickly deplete enemy Resilience, which is very potent against boss fights. | Coronis is only used for her Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her. | |||||||||||||||||
181 | |||||||||||||||||||
182 | |||||||||||||||||||
183 | |||||||||||||||||||
184 | Emblem | Priority Potentials | |||||||||||||||||
185 | |||||||||||||||||||
186 | Affix Priority | Not needed. | Not needed. | Underground Healer | +3 levels | ||||||||||||||
187 | Tag of Fate | +3 levels | |||||||||||||||||
188 | |||||||||||||||||||
189 | Description | Skill Upgrade Priority | |||||||||||||||||
190 | Chixia (5★) | Not needed. | |||||||||||||||||
191 | Chixia provides a higher ATK% buff ceiling than Iris, with the additional benefit of providing Crit Rate for Mistique's minions. Keep in mind that majority of her buffs require build-up for maximum effect as she has to summon her dragons gradually. ★ Key Notes: • Crimson Dragon: Convergence enables Horn Call and Barrier Construct to provide more buffs. • Crimson Dragon: Chant allows the uptime of Ambush to be more consistent. • Make sure that Mistique's minions explode within the circle of the Crimson Dragons so they can benefit from the Crit Rate buff. | Chixia is used for her valuable Potential kit as none of her usable skills scale buffs or debuffs so there is no need to waste skill upgrades on her. | |||||||||||||||||
192 | |||||||||||||||||||
193 | |||||||||||||||||||
194 | |||||||||||||||||||
195 | Emblem | Priority Potentials | |||||||||||||||||
196 | |||||||||||||||||||
197 | Affix Priority | Not needed. | Not needed. | Ink Sigil: Horn Call | +3 levels | ||||||||||||||
198 | Ink Sigil: Ambush | +3 levels | |||||||||||||||||
199 | Ink Sigil: Barrier Construct | +3 levels | |||||||||||||||||
200 | |||||||||||||||||||
201 | |||||||||||||||||||
202 | ⏏ BACK TO TOP ⏏ | ||||||||||||||||||
203 | |||||||||||||||||||
204 | *For feedback and suggestions, please head to the forum post in the Stella Sora Official Discord server | ||||||||||||||||||